Publications (including in preparation)

Wilde, P. ‘I, Posthuman: A deliberately provocative title’. Cultural Studies<>Critical Methodologies special issue, “Cyber Autoethnography, Cyber Culture, and Cyber Identities” (undergoing review).

Wilde, P. (2018) ‘Avatar affectivity and affection’. Transformations special issue, “Technoaffect” 31.

Wilde, P. and Evans, A. (2017) ‘Empathy at Play: Embodying Posthuman Subjectivities in Gaming’.Convergence: The International Journal of Research into New Media Technologies (Online First).

Wilde, P. and Broekhuizen, F. ‘Emotional Digital Labour: Connecting, Sharing and Becoming’. New Media and Society (in preparation).

Broekhuizen, F., Wilde, P. and Mikelli, D. (2016) ‘Organiser’s Report on the MeCCSA-PGN Conference 2-3 July 2015’, Networking Knowledge, 9(1).

Wilde, P. (2015) ‘The Empathic Gamer’, in Encountering Empathy: Interrogating the Past, Envisioning the Future [ebook] ed. by Wain, V. and Pimomo, P. Oxford: Inter-Disciplinary Press, 139-149.

Wilde, P. and Broekhuizen, F. (2015) ‘Report: Workshop on Creative Methods – Gender, Sex and Relating’, Networking Knowledge, 8(3).

Conference papers

‘Game Over: death and resurrection in online gaming’, CEDAR Day of Death Education, November 2018, University Centre Shrewsbury, Shrewsbury.

‘Emotional Digital Labour: Connecting, Sharing and Becoming’, co-authored with Francien Broekhuizen, Work and Play: An Interdisciplinary Conference, July 2016, Futureworks Media School, Manchester.

I, Posthuman (a deliberately provocative title)’ [Poster presentation] Coventry Faculty of Arts and Humanities Postgraduate Research Symposium, April 2016, Coventry University, Coventry.

‘The Mundane Posthuman’, Reconfiguring Human and Non-Human: Texts, Images and Beyond, October 2015, University of Jyväskylä, Finland.

‘An autoethnographic study of posthuman subjectivity in World of Warcraft‘ [Poster presentation] Coventry School of Art and Design Postgraduate Research Symposium, March 2015, Coventry University, Coventry.

‘Posthuman Empathy: the lived experience of gaming’, 2nd Annual Conference in Games and Literary Theory, November 2014, English Department University of Amsterdam and Netherlands Research School for Literary Studies (OSL), Amsterdam.

‘The Empathic Gamer’, 1st Global Conference on Empathy, November 2014,, Prague.

‘Autophenomenography, a media methodology?’, Creating Cultures, June 2014, King’s College London, London.

‘What role are you playing? Actor, Gamer, Posthuman’ [Poster presentation] Coventry University Postgraduate Research Symposium, May 2014, Coventry University, Coventry.

‘What role are you playing? Actor, Gamer, Posthuman’ [Poster presentation – awarded second prize] Coventry School of Art and Design Postgraduate Research Symposium, April 2014, Coventry University, Coventry.