Wilde, P. (forthcoming) ‘Beyond Good and Evil… and gender and humanism? Exploring Jade as a Posthuman Protagonist’ in Reclaiming the Tomboy: Posthumanism, Gender Representation, and Intersectionality, ed. by Jen Harrison, Holly Wells, Erica Joan Dymond. Lexington Books.

Wilde, P. (forthcoming) ‘Zombies, Deviance and the Right to Posthuman Life’, in Theorising the Contemporary Zombie: Contextual Pasts, Presents, and Futures, ed. by Scott Eric Hamilton and Conor Heffernan. University of Wales Press (Horror Series).

Wilde, P. (forthcoming) ‘Storytelling the Multiple Self: Posthuman Autoethnography as Critical Praxis’, in Storying in Early Childhood Education Research and Practice: Posthuman and Autoethnographic Approaches ed. by Carmen Blyth and Teresa K. Aslanian. Springer Press.

In progress

Wilde, P. (undergoing review) ‘Moral Ambiguity and the Zombie Scapegoat in Red Dead Redemption: Undead Nightmare’ in Critical Essays on Rockstar Games’ Red Dead Redemption Franchise: American History, Frontier Myth, and Violent Spectacle, ed. by Esther Wright and John Mills. University of Oklahoma Press.

Wilde, P. (undergoing review) ‘Posthumanism in play: Entangled subjects, new materialism and species hybridity’, in Posthumanism in Practice ed. by Christine Daigle and Matthew Hayler. Under agreement with Bloomsbury Academic.

Wilde, P. and Evans, A. (in preparation) ‘“I just wrote you a horrible message but I won’t send it… I’ll just keep it inside”: Beam_me_up_softboi and emotional masculinity’.


Weidhase, N. and Wilde, P. (2020) ‘“Art’s in pop culture in me”: Posthuman Performance and Authorship in Lady Gaga’s Artpop (2013)’, Queer Studies in Media and Popular Culture, 5:2&3, pp. 239–257.

Wilde, P. (2020) ‘Lady Gaga’ in Genealogy of the Posthuman. Available at:

Wilde, P. (2020) ‘I, Posthuman: A deliberately provocative title’. International Review of Qualitative Research special issue, “Cyber Autoethnography, Cyber Culture, and Cyber Identities”. DOI: 10.1177/1940844720939853

Wilde, P. (2019) ‘Transforming exhaustion with affirmation: aspirational approaches to posthuman knowledge production’, Cultural Studies, DOI: 10.1080/09502386.2019.1703022

Wilde, P. (2018) ‘Avatar affectivity and affection’. Transformations special issue, “Technoaffect” 31.

Wilde, P. and Evans, A. (2017) ‘Empathy at Play: Embodying Posthuman Subjectivities in Gaming’.Convergence: The International Journal of Research into New Media Technologies (Online First).

Broekhuizen, F., Wilde, P. and Mikelli, D. (2016) ‘Organiser’s Report on the MeCCSA-PGN Conference 2-3 July 2015’, Networking Knowledge, 9(1).

Wilde, P. (2015) ‘The Empathic Gamer’, in Encountering Empathy: Interrogating the Past, Envisioning the Future [ebook] ed. by Wain, V. and Pimomo, P. Oxford: Inter-Disciplinary Press, 139-149.

Wilde, P. and Broekhuizen, F. (2015) ‘Report: Workshop on Creative Methods – Gender, Sex and Relating’, Networking Knowledge, 8(3).

Conference papers

‘Political control and perpetual quarantine: zombie Bio-Power in the Newsflesh series… and beyond’, Theorizing Zombiism 2: Undead Again. July 2021, Gothenburg University, Gothenburg (hybrid conference).

‘Red, Dead, Undead: the zombie other as (post)human threat’, Dark Economies: Anxious Futures, Fearful Pasts. July 2021, Falmouth University, Falmouth (hybrid conference).

‘Who cares? Thoughts on Facebook’s Care Reaction’, co-authored with Dr Jacob Johanssen, Affect and Social Media 4.5: Media Virality and the Lockdown Aesthetic, July 2020, virtual conference.

‘Fear, Death, and Exploitative Bio-Power in Mira Grant’s Newsflesh’, co-authored with Dr Scott Hamilton, Crisis in Contemporary Writing, British Association for Contemporary Literary Studies, June 2020, virtual conference.

*‘Postdigital, posthuman, postpanic?’, paper in accepted panel proposal ‘Postdigital Cultures’, Crossroads in Cultural Studies, July 2020, University of Lisbon, Lisbon.

*‘Beam me up Softboi – collective subjectivities in online spaces’, paper in accepted panel proposal ‘Love, Mediated: Affective explorations through music, instagram and film’, The Eighth International Conference on Popular Romance Studies, June 2020, University of Las Palmas, Gran Canaria.

*conference postponed due to Covid-19. Anticipated to be rescheduled.

‘Zombies, Deviance and the Right to Posthuman Life’, Theorizing Zombiism, July 2019, University College Dublin, Dublin.

‘Diffractively reading clothing in Queer Eye’, Culture Costume Dress, June 2019, Birmingham City University, Birmingham.

‘“Art’s in Pop Culture in Me”: Breaking Boundaries with Lady Gaga’, co-authored with Dr Nathalie Weidhase, New Reflections in Fashioning Identities, June 2019, University of Roehampton, London.

‘Game Over: death and resurrection in online gaming’, CEDAR Day of Death Education, November 2018, University Centre Shrewsbury, Shrewsbury.

‘Emotional Digital Labour: Connecting, Sharing and Becoming’, co-authored with Francien Broekhuizen, Work and Play: An Interdisciplinary Conference, July 2016, Futureworks Media School, Manchester.

I, Posthuman (a deliberately provocative title)’ [Poster presentation] Coventry Faculty of Arts and Humanities Postgraduate Research Symposium, April 2016, Coventry University, Coventry.

‘The Mundane Posthuman’, Reconfiguring Human and Non-Human: Texts, Images and Beyond, October 2015, University of Jyväskylä, Finland.

‘An autoethnographic study of posthuman subjectivity in World of Warcraft‘ [Poster presentation] Coventry School of Art and Design Postgraduate Research Symposium, March 2015, Coventry University, Coventry.

‘Posthuman Empathy: the lived experience of gaming’, 2nd Annual Conference in Games and Literary Theory, November 2014, English Department University of Amsterdam and Netherlands Research School for Literary Studies (OSL), Amsterdam.

‘The Empathic Gamer’, 1st Global Conference on Empathy, November 2014,, Prague.

‘Autophenomenography, a media methodology?’, Creating Cultures, June 2014, King’s College London, London.

‘What role are you playing? Actor, Gamer, Posthuman’ [Poster presentation] Coventry University Postgraduate Research Symposium, May 2014, Coventry University, Coventry.

‘What role are you playing? Actor, Gamer, Posthuman’ [Poster presentation – awarded second prize] Coventry School of Art and Design Postgraduate Research Symposium, April 2014, Coventry University, Coventry.